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	<title>Interactive Documentary &#187; arte</title>
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	<link>http://www.interactivedocumentary.net</link>
	<description>If you want to find out more about interactive documentaries you will find here an archive of existing new media documentaries and a blog that will keep you up to date with what I find interesting while doing my PhD on this topic. You can also participate to the site by sending interactive documentary projects you know about and by joining the on line discussions.</description>
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		<title>DocLab 2011: a treat for idoc lovers</title>
		<link>http://www.interactivedocumentary.net/2011/11/29/doclab-2011-a-treat-for-idoc-lovers/</link>
		<comments>http://www.interactivedocumentary.net/2011/11/29/doclab-2011-a-treat-for-idoc-lovers/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 00:17:42 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Amsterdam]]></category>
		<category><![CDATA[arte]]></category>
		<category><![CDATA[Barcode.tv]]></category>
		<category><![CDATA[CAPE]]></category>
		<category><![CDATA[Carzon]]></category>
		<category><![CDATA[Condition One]]></category>
		<category><![CDATA[DocLAb]]></category>
		<category><![CDATA[IDFA]]></category>
		<category><![CDATA[INSITU]]></category>
		<category><![CDATA[NFB]]></category>
		<category><![CDATA[Sweeny]]></category>
		<category><![CDATA[Viviani]]></category>

		<guid isPermaLink="false">http://www.interactivedocumentary.net/?p=1006</guid>
		<description><![CDATA[
For documentary lovers IDFA (Interanationl Documentary Festival Amsterdam) is like a sweet shop full of wanderful temptations&#8230; and for the interactive documentary festival lover it is  a bit as a treasure hunt&#8230; where lots of jewels can be found, and they are spread here and there in the city. Could there be a better excuse to visit [...]]]></description>
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<p>For documentary lovers IDFA (Interanationl Documentary Festival Amsterdam) is like a sweet shop full of wanderful temptations&#8230; and for the interactive documentary festival lover it is  a bit as a treasure hunt&#8230; where lots of jewels can be found, and they are spread here and there in the city. Could there be a better excuse to visit such a wonderful town as Amsterdam?</p>
<p>I went to IDFA just for <a href="http://www.doclab.org/about/" target="_blank">DocLab</a> (the new media part of the festival), where fifteen idocs have been selected to illustrate the best stuff around this year. <a href="http://www.doclab.org/category/projects/" target="_blank">Follow the link</a> to see their selection. The man behind DocLab is<a href="http://photo-stories.org/caspar-sonnen-idfa-" target="_blank"> Caspar Sonnen</a>: as early as 2008 he understood that the idoc genre was here to stay and to expand, and he created DocLab &#8211; that is still one of the best places in the world to spot and discuss interactive documentaries.</p>
<p>But there is more than fifteen idocs at DocLab: there is an exhibition space dedicated to idocs experiments and installations - <a href="http://www.doclab.org/2011/expanding-documentary-exhibition-2011/" target="_blank">Expanding Documentary</a> &#8211; lots of talks and live presentations of projects by their authors, and also a forum where a few interactive projects are pitched in front of commissioning editors and potentially funding partners (this is the match making part of the festival).</p>
<p>So&#8230; what did I come back with in my DocLab goody bag? The jewels I found through my own teasure hunt are of different nature: people, projects, ideas and debates got all mixed up in my DocLab reward bag, and this is why it is so difficult to give them an order. I shall try.</p>
<p><span style="color: #ff9900;">First: simulating reality, rather than representing it, can be very powerful &#8211; but it needs an aim</span></p>
<p>I enrolled to, and tried personally, the experimental 3D VR project presented at the Exploding Documentary exhibition:<a href="http://www.doclab.org/2011/c-a-p-e/" target="_blank"> CAPE</a>. CAPE is a virtual walk through a 360 video world of Brussels where a virtual character guides you by hand. This is a bit difficult to explain, so I <a href="http://www.youtube.com/user/sgaudenzi?feature=mhee#p/a/u/0/Mhz6gHJcIKM" target="_blank">shot a video </a>to explain it better.</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/Mhz6gHJcIKM" frameborder="0" allowfullscreen></iframe></p>
<p>The plot itself is just a tour around strange places in Brussels, but what is interesting is the possibility of being catapulted physically in another reality and adapt instantly to such virtual real/physical space. How can this technology be used in documentary genre? I could not help but linking it to Nonny de la Pena latest experiments &#8211; such as<a href="http://www.sundance.org/festival/film-events/hunger-in-los-angeles/" target="_blank"> Hunger in LA </a>(to be launched at Sundance Festival in Jannuary!).</p>
<p><span style="color: #ff9900;">Second: interactivity needs to be meaningful and project-appropriate</span></p>
<p>I finally met Casper Sonner, the guy beyong DocLab. He is the sweetest and most competent person I have met in this field for a while. With a typical Dutch casual and relaxed style he manages to hold together demanding guests, technical issues, introduction speeches and last minute panics. When introducing the idoc genre said something that made me laugh: &#8220;interactivity is like salt: it does not get better if you put more of it&#8221;. This is so true! How many projects are currrently adding features just because &#8220;it is possible&#8221;? Should we first not question what we want to create &#8211; as an experience, as a meaning- and only then decide what sort of interactivity is appropriate to convey such message/feeling? This brings me to my thirds point.</p>
<p><a href="http://www.interactivedocumentary.net/wp-content/2011/11/P1000802.jpg"><img class="size-large wp-image-1014 alignnone" title="Caspar Sonner" src="http://www.interactivedocumentary.net/wp-content/2011/11/P1000802-1024x768.jpg" alt="" width="574" height="430" /></a></p>
<p><em>Caspar Sonnen at DocLab 2011 &#8211; photo by Sandra Gaudenzi</em></p>
<p><span style="color: #ff9900;">Third: the art of mobile Apps &#8211; interactivity as a way to perceive our environment differently</span></p>
<p><a href="http://codebarre.tv/en/#/en">Barcode.tv</a> had a double presence at DocLab: there physical installation where one could pick up white plastic objects in a room and barcode them to trigger a video (it was not working when I tried it and, to be honest, I do not think that as an exhibition it was particularly meaningful) and there was a Live presentation and debate of the project by David Carzon (Arte) and Hugues Sweeny (NFB). If you go to <a href="http://codebarre.tv/en/#/en">http://codebarre.tv/en/#/en</a> you will see a sentence: &#8220;objects are like mirrors- they reveal who we are&#8221;. This ambitions project starts as a mobile app, and  only later became a website. The aim is to make you look at what is around you with different eyes. If you pick up an object (the act of selection is already a step towards awareness) you can then either barcode it by photographing it with your phone, or type its name into the  interface. This will spring up a video linked to the category of object you have selected. A pool of 30 artists created a 100 videos for barcode.tv</p>
<p><a href="http://www.interactivedocumentary.net/wp-content/2011/11/P1000808.jpg"><img class="alignnone size-large wp-image-1016" title="Carzon and Sweeny at IDFA 2011" src="http://www.interactivedocumentary.net/wp-content/2011/11/P1000808-1024x768.jpg" alt="" width="614" height="461" /></a></p>
<p><em>Carzon (ARTE) and Sweeny (NFB) presenting at DocLab &#8211; photo by Sandra Gaudenzi</em></p>
<p>When I first tried Barcode on the web I could not see the point of it &#8211; probably because the videoclips are not clearly connected with the object you have picked up (it is linked to the category of objects &#8211; so if you take &#8220;shoe&#8221; it will put it into the &#8220;clothes and fashion&#8221; section, and you&#8217;ll might watch a video about umbrellas&#8230;which might be a long shot from your original expectation). I think this is a floor in the project. But on the other hand I can see how, as a phone app, it makes total sense: it uses technology not to learn about things, but to see them differently. This type of idoc is not trying to inform us, but to get us out of what we perceive (or do not see anymore) all around us. This is quite powerful stuff! My next point goes exactly on the opposite direction&#8230;</p>
<p><span style="color: #ff9900;">Fourth: Proposition One or the art of immersive video.</span></p>
<p><a href="http://www.conditionone.com/" target="_blank">Condition One</a> is a technology (a technique of shooting with special lenses and a software to edit the rushes and author it for tablets) that is being launched and marketed at the moment. This is not a project per se, but a new way of presenting 180 degrees video (might be 360&#8230;I am not sure) where the user can navigate immersive video via his/er tablet or iPad. Imagine a gigantic image of which you only see a portion &#8211; the size of your iPad. In order to see the rest of the image you need to move your iPad around. This is supposed to make you feel part of the action. If you are not getting the concept &#8211; as it is quite complicate to explain it- do have a look to a part of the presentation that I recorder while I was there:</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/fNtBoqNfhkc" frameborder="0" allowfullscreen></iframe></p>
<p>Now, this is a use of technology that is not trying to show you what you do not see, because what it is aiming at is the opposite: give you the feeling that you ARE there. This is not about changing approach, but about feeling immersed in the action.</p>
<p>They guys at <a href="http://www.conditionone.com/" target="_blank">Condition One </a>did the fundamental mistake of using war footage to demo their technology. Show this at  a documentary festival and you switch on a bombshell: is it ethical to let you navigate into a war scene full of dead bodies? is the role of the filmmaker, and the editor,  not to select for the audience what should be seen? and if the filming is done at 180 degrees, then what is the point of having a cameraman &#8211; as there is no framing to be done? Wowww&#8230; the debate got quite animated!</p>
<p>But as Caspar Sonner rightly pointed out when you are browsing through the scene on your iPad you are effectively becoming the cameraman, and at this stage what is interesting are the decisions that YOU are going to make: are you going to watch that dead body or are you going towards that kids that needs help? We might have to learn when to use, and how to use such immersive video technology, but what is interesting is that along the path we&#8217;ll might learn even more about ourselves! Speaking about ethical decisions, which ones would we take if we were there?</p>
<p>This again points at the fact that technology per se is meaningless, it is its context of use that makes it useful, or not. And with &#8220;context&#8221; I move to my next point&#8230;</p>
<p><span style="color: #ff9900;">Fifth: the interface as context</span></p>
<p>Context is what gives meaning to our acts. Everything is situated. But what creates a context in an idoc?</p>
<p>While Bruno Masi was presenting <a href="http://s1.lemde.fr/webdocs_contenu/fichiers/la_zone_va/index.html" target="_blank">La Zone</a>, an idoc about the ghost area around Chernobyl, I could not help noticing that  his project made much more sense to me while he was explaining and introducing the videos, live, than when I was navigating through it on the web. The reason is clear: Masi was aurally expressing the context of his work, and therefore providing it, a context that is lost in the project itself. The three levels of navigation that are offered to the user are guiding through layers of videos, but they do not explain why such videos are crucial and how they might be meaningful within the global narrative. Arranging content into three levels gives videos an order, like in a map, but not a purpose nor a meaning.</p>
<p>As Sweeny and Carzon said in their presentation, color, font, navigation and interface all give meaning. The interface is as important as the content. And to this I would add that the interface does not only give the tone, the look and the mood of a project, it offers the entry and exit points, limits and possibilities&#8230; which effectively is what context is and does&#8230;</p>
<p><span style="color: #000000;">And finally: from desolated zones to playful cities&#8230;</span></p>
<p><span style="color: #ff9900;">Sixth: INSITU, or interactivity as playful poetry</span></p>
<p><a href="http://insitu.arte.tv/en/#/home" target="_blank">INSITU </a>has just won Best Digital Documentary at IDFA!!! Congratulations Antoine Viviani!</p>
<p>Interestingly enough this is probably the least interactive of all the projects that were presented at DocLab this year- it is effectively a 90 min movie on urban art performances covering different countries, with three  interactive points. Refreshingly director Antoine Viviani does not see interactivity as a must have, but as a plus that needs to be weighted depending on the topic of the idoc. Since INSITU is a symphony of city poetry &#8211;  I sincerely suggest that you watch it online, as it is really so beautiful and subtle as a movie &#8211; it generates a dreamy atmosphere that does not call the user to act or change the plot, but rather to dream with it, maybe by listening to people&#8217;s thoughts in the tube, by a simple click of the mouse&#8230;</p>
<p>INSITU proves that interactivity can be linked to fantasy, playfulness and dream, and does not always be linked to decisions or choice.</p>
<p><span style="color: #ff6600;">In conclusion</span>: a lot of interactive projects have been presented to DocLab this year. Please go an see their website as I cannot review them all.  What I came back with from this trip to Amsterdam is a lot of fog (litterally!) and the conviction that it is not technology but a carefully balanced syntax between interactivity and context that makes a project work, or not. Interactivity can lead to choice,to dream or to immersion, while context can be provided by a narrating voice or by an interface&#8230; but those elements need to work together to build a whole.</p>
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		<title>in Situ &#8211; about us and the city</title>
		<link>http://www.interactivedocumentary.net/2011/07/24/in-situ-about-us-and-the-city/</link>
		<comments>http://www.interactivedocumentary.net/2011/07/24/in-situ-about-us-and-the-city/#comments</comments>
		<pubDate>Sun, 24 Jul 2011 22:19:26 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[arte]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[In Situ]]></category>
		<category><![CDATA[poetry]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://www.interactivedocumentary.net/?p=911</guid>
		<description><![CDATA[In Situ is now live on Arte TV&#8217;s website (where it is described as an interactive film on ephemeral human interventions in public space). It is an amazingly poetic film, with very little interactivity, but some nice surprises (for example during a scene in the tube you can click on people&#8217;e heads and hear what [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://insitu.arte.tv/en/#/film" target="_blank">In Situ</a> is now live on Arte TV&#8217;s website (where it is described as an interactive film on ephemeral human interventions in public space). It is an amazingly poetic film, with very little interactivity, but some nice surprises (for example during a scene in the tube you can click on people&#8217;e heads and hear what they are thinking &#8211; a nice clin d&#8217;oeuil to Wim Wenders&#8217; film Wings of Desire!).</p>
<p>Between 90 to 120 minutes of poetic essays on city artists and performances moves us between Berlin, Paris, Anvers, London and other cities linking the reports to a participatory map &#8211; where people can upload their own city art discoveries. The city is re-descovered as a place to listen to (sound is given a lot of relevance in the film) but also as a magic place full of surprises: a man dancing with diggers, a group of poets whispering poetry to city cleaners, urbanists dreaming of building passages between buildings, street artists hanging out from buildings&#8230; and also magic Pamelia playing music with the city  trhough her enchanting theremine instrument.</p>
<p>Although the latest baby of Arte&#8217;s website does not look very interactive to me, it nevertheless grabbed my attention through its subtility and finesse&#8230; For me In Situ would gain at becoming an installation&#8230; but even as a film it works well. Furthermore a certain activist theme is present through its <a href="http://insitu.arte.tv/en/#/map" target="_blank">interactive map</a>, and its<a href="http://insitu.arte.tv/blog/" target="_self"> blog</a>, that push people to express themselves and to create more in their environment.</p>
<p>See for yourself!</p>
<p><a href="http://vimeo.com/25353373">INSITU &#8211; international trailer</a> from <a href="http://vimeo.com/user2077154">PROVIDENCES</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>&#8220;Doc on web&#8221;: French web-doc</title>
		<link>http://www.interactivedocumentary.net/2010/09/17/doc-on-web-french-web-doc/</link>
		<comments>http://www.interactivedocumentary.net/2010/09/17/doc-on-web-french-web-doc/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 12:41:58 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[arte]]></category>
		<category><![CDATA[France]]></category>
		<category><![CDATA[France Television]]></category>
		<category><![CDATA[Sam]]></category>
		<category><![CDATA[web doc]]></category>

		<guid isPermaLink="false">http://www.interactivedocumentary.net/?p=664</guid>
		<description><![CDATA[I just discovered a very interesting video that was shot in January 2010 during the Doc on Web conference organized by Scam in France. For those that speak French it is an excellent way to know of what is being produced in France in the world of online interactive documentary&#8230; Worth watching&#8230;

Doc on Web
Uploaded by [...]]]></description>
			<content:encoded><![CDATA[<p>I just discovered a very interesting video that was shot in January 2010 during the Doc on Web conference organized by Scam in France. For those that speak French it is an excellent way to know of what is being produced in France in the world of online interactive documentary&#8230; <a href="http://www.dailymotion.com/video/xc0dia_doc-on-web_creation" target="_blank">Worth watching</a>&#8230;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.dailymotion.com/swf/video/xc0dia?additionalInfos=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="360" src="http://www.dailymotion.com/swf/video/xc0dia?additionalInfos=0" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<strong><a href="http://www.dailymotion.com/video/xc0dia_doc-on-web_creation">Doc on Web</a></strong><br />
<em>Uploaded by <a href="http://www.dailymotion.com/La_Scam">La_Scam</a>. &#8211; <a href="http://www.dailymotion.com/gb/channel/creation">Watch original web videos.</a></em></p>
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		<title>Havana/Miami: times are changing</title>
		<link>http://www.interactivedocumentary.net/2010/03/19/havanamiami-times-are-changing/</link>
		<comments>http://www.interactivedocumentary.net/2010/03/19/havanamiami-times-are-changing/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 12:25:08 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[collaborative]]></category>
		<category><![CDATA[arte]]></category>
		<category><![CDATA[conflict]]></category>
		<category><![CDATA[Havana]]></category>
		<category><![CDATA[hypertext mode]]></category>
		<category><![CDATA[Miami]]></category>
		<category><![CDATA[Upian.]]></category>

		<guid isPermaLink="false">http://www.interactivedocumentary.net/?p=578</guid>
		<description><![CDATA[
Description:
Havana/Miami is the follow up (in terms of format) of Gaza/Sderot: life in spite of everything. The production team seems to be the same: Arte Television is hosting the web-documentary conceived by Upian (Alexandre Brachet). The  French producer is Serge Gordey from Alegria who is the Executive Producer and Alex Szalat from ARTE France  is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="miamiHavana" src="http://www.edn.dk/uploads/pics/MiamiHavana.jpg" alt="" width="220" height="96" /></p>
<p><em><span style="text-decoration: underline;">Description:</span></em></p>
<p><em>Havana/Miami</em> is the follow up (in terms of format) of <em><a href="http://gaza-sderot.arte.tv/" target="_blank">Gaza/Sderot: life in spite of everything</a>.</em> The production team seems to be the same: Arte Television is hosting the web-documentary conceived by <a href="http://www.upian.com/" target="_blank">Upian</a> (Alexandre Brachet). The  French producer is Serge Gordey from Alegria who is the Executive Producer and Alex Szalat from ARTE France  is the leading Commissioning Editor. The idea is similar to <em>Gaza/Sderot</em>: to follow a number of people leaving on two sides of a conflict (political or religeous). Those videos are broadcasted on &#8220;normal&#8221; tv (on a full lenghth documentary), but also used to populate a website  where one can browse through people, topics or timeline.</p>
<p>The stories of young lives in these two cities are told through short (2 minutes long) video chronicles. The individual subjects (12 in all), are filmed by a team in Havana (Cuba) and a team in Miami (USA). These episodes do follow six people from each of the two cities over three months, starting on February 22nd, 2010.</p>
<p>Internet users can follow these stories via an original non-linear interface. They can watch, and respond with video, photo or written comments. Users can also send videos to friends and embed them into their own blogs and social media sites.</p>
<p><span style="text-decoration: underline;"><em>Find out more:</em></span></p>
<p>Watch the web-documentary the programme:  <a href="http://havana-miami.arte.tv/" target="_blank">http://havana-miami.arte.tv/</a></p>
<p>More web-projects from <a href="http://www.upian.com/" target="_blank">Upian</a></p>
<p><span style="text-decoration: underline;"><em>My comments:</em></span></p>
<p>I think Upian does some of the best web-documentaries around. <em>Gaza/Sderot</em> was a first in its genre: a way to use interactive media for what it is best at &#8211; linking. One can link people, ideas, lives&#8230; one can create that association that is just enough to leave some thinking space to the user. The hope is that while browsing between the lives of people from Miami or Havana (or Sderot and Gaza) one takes the time to reflect, to understand&#8230; and even to mature a point of view. The ability to propose information in such way that a point of view can be created is the magic of interactive media: it replaces the user in a responsible seat, a seat that demands a certain level of consciousness.</p>
<p>If I think that the interface of Gaza/Sderot was somehow more poetic and fluid (or was it the novelty effect?) I feel that Havana/Miami manages to integrate people&#8217;s comments in such a way that they become an integral part of the documentary. Normally comments are just on the side &#8211; they are an add-on that you do once you have finished viewing, but here the comments link back to the programme in a fluid way &#8211; so this encourage people to comment on the go and to really react to what they are seeing without fear of jumping out of the narrative.</p>
<p>While I was browsing I noticed that some users have send videos, and that those do sit at the same level of the &#8220;official&#8221; videos of the programme. I can only encourage this approach: slowly slowly the narrative is becoming authored but also opened and participative. This might be a clever model to keep some quality and editorial control while opening up a little the narrative itself.</p>
<p>Extremely well done, powerfull topic and&#8230; somehow important and meaningfull&#8230;</p>
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		<title>Gaza-Sderot &#8211; Life inspite of everything</title>
		<link>http://www.interactivedocumentary.net/2008/01/05/gaza-sderot-life-inspite-of-everything/</link>
		<comments>http://www.interactivedocumentary.net/2008/01/05/gaza-sderot-life-inspite-of-everything/#comments</comments>
		<pubDate>Sat, 05 Jan 2008 12:05:43 +0000</pubDate>
		<dc:creator>Sandra</dc:creator>
				<category><![CDATA[Archive]]></category>
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		<category><![CDATA[Palestine]]></category>
		<category><![CDATA[web project]]></category>

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		<description><![CDATA[Description:
Here is the description of the project (from their website):
This project reports on life as experienced by men, women and children in Gaza (Palestine) and Sderot (Israel): their lives and their survival on a daily basis. Under difficult living conditions and the threat of air attacks and bombings, people do keep on working, loving and [...]]]></description>
			<content:encoded><![CDATA[<p><span style="text-decoration: underline;"><em><strong>Description:</strong></em></span></p>
<p>Here is the description of the project (from <a href="http://gaza-sderot.arte.tv/en/about/" target="_blank">their website)</a>:</p>
<p class="white">This project reports on life as experienced by men, women and children in Gaza (Palestine) and Sderot (Israel): their lives and their survival on a daily basis. Under difficult living conditions and the threat of air attacks and bombings, people do keep on working, loving and dreaming. Life in spite of everything.</p>
<p class="grey">In order to document this will to live, short chronicles (2 minutes each) will be shot by both Israeli and Palestinian teams, day after day for two months. These short stories will follow six characters from Gaza and six from Sderot. In this way, we will have a new story of each character every week, and the viewer will be able to follow them intimately for 10 weeks. The stories will be aired via the Internet and users will have a personal, interactive and non-linear access to these contents on the site ARTE France which will include the videos, blogs, forums, links etc.</p>
<p class="grey">Gaza Sderot is an original project broadcast by Arte.tv, the official site of ARTE, the French-German cultural television station, in coproduction with an Israeli team &#8211; Alma Films/Trabelsi Productions in cooperation with The Sapir College in Sderot, a Palestinian team &#8211; Ramattan Studios, a French documentary production company &#8211; Bo Travail ! and an interactive production company Upian.com.</p>
<p class="grey">On Saturday, October 25th, &#8220;Gaza Sderot&#8221; won the &#8220;Prix Europa&#8221; which took place in Berlin.</p>
<p class="grey">
<p><span style="text-decoration: underline;"><em><strong>Find out more:</strong></em></span></p>
<p>Watch &amp; explore <a href="http://gaza-sderot.arte.tv/" target="_blank">http://gaza-sderot.arte.tv/</a></p>
<p>Read a <a href="http://www.time.com/time/magazine/article/0,9171,1883304,00.html" target="_blank">Time (2009)</a> article about the project</p>
<p><span style="text-decoration: underline;"><em><strong>My comments:</strong></em></span></p>
<p>This is a fascinating project!!! For me everything works well on it: the use of mixed media, the interface, the emotional impact and the political meaning if it. By shooting daily on both parts of the israelo-palestinian conflict Gaza-Sderot manages to bring us all &#8220;back to normal life&#8221;: we see &#8220;normal&#8221; people dealing with life as they can, with their ups and downs. We get time (2 months) to get attached to them, to have some sort of bond with them.</p>
<p>When the project was shot (in 2008) we could follow the life of those people in a weekly basis, but the site also holds its strength now, was after the shooting is finished. The existance of a blog also allows viewers to exchange opinions and to keep alife the debate that this web-documentary wants to create.</p>
<p>I also particularly like the fact that one can browse those stories using different approaches: time, faces, maps and topics. By doing so one can get attached to a character but also position him/her and check what other people say about the same topic. This lateral linking creates a web of associations that feels very satisfying. Somehow the designers managed to use hypertext interactivity in a fulfilling way: they got the right words and the right linking logic.</p>
<p>I think this project is extremely well put together&#8230; and it is very strong. Do you share my enthusiasm?</p>
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